Saturday, November 16, 2019
Nippur Sunnan campaign: a walk down exodus lane
Herewith a recap of Nippur Sunnan for my players before we resume the campaign.
The lay of the Southern Lands
You are in Akkad, capital of the region of the same name. Other cities in the region:
Merielem (East) - the party has been here.
Kuth (Southwest)
Esh-Nunna (North)
Sippar (Northwest)
Mari (West)
To the North lies the region of Assur. Known cities there:
Ashur
Nineveh
North of that is Mittani and then the fabled unknown. You have heard some rumors.
Far West of Akkad is strange Khem. Nippur has told you the name of a friend in the city of Karnak.
East of Akkad is Sybill on the North limit of Elam. East of that is mysterious Asu past the Fishless Sea.
Your party has been to Ein-Rur, the caves of the eaters of raw meat, in Elam, that Ur-El's tribe call home.
South of Akkad lies Sumer. Cities in the region:
Ur, the ghost city (Far North)
Uruk, city of old fame (Northeast)
Umma, home of the hated fish-eaters (West)
Lagash of the white walls (Southeast)
Alas, Uruk and Lagash are now under the control of Lugal-Sagisi of Umma, the traitor king.
Exoduses
Before making it to Merielem, the party had:
-Captured giant Ur-El and brought him to Lagash
-Witnessed the loss of the city and traitorous death of its king
-Escaped, destitute, and gone back to Ein-Rur
-Left their temporary haven for the rigors of the desert
-Lost a friend to Gugalanna and another to the Cult of the Earth Serpent
-Wandered the scraggy sands, suffering permanent scars to their bodies and minds
-Consulted the Sybill and witnessed illusions and sorcery
-Become, through shared hardship, more a band of brothers than a ragtag raiding party
Stirrings of Akkad
In Merielem, the party left behind Nippur and Epulon to plot.
The party is in good standing with Merielem's House of Dust as well as with two itinerant entertainers and the arena gladiators.
At least one unnamed group in Merielem wants the party dead and has made attempts on their lives.
In Akkad, the party has so far:
-Lost Batu and his faithful donkey
-Witnessed a mysterious rooftop murder
-Met Nin-Dar, a mysterious character, who has joined the party
-Met rich merchant Bwerani and undertaken missions under his tutelage
-Lost a cart and a donkey in one of said missions
-Planted some seeds of friendship with the poor of Akkad
-Promised a young girl to try to find the donkey her father was responsible for, its loss having turned both of their lives upside down
-Found that Sargon, cupbearer and hopeful for the throne, who the party knows personally and is in good standing with, was behind attempts to destroy or weaken Akkad's House of Dust
-Maintained a delicate balance of good relations with both Bwerani and the House of Dust
-Not formally announced their presence to Sargon, who they now know is back in Akkad
The party now faces momentous decisions. It is high time to pick sides and make plans.
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hmm. I played a session or three in this campaign and was intrigued by the authentic setting and characters. Bronze age dawn of history stuff! Well done Ignacio, I am always impressed by your knowledge (the samurai game was very immersive and you nailed the themes of honor and prestige). thanks
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